Version is updated to 1.5.7M
Bug fixes:
• Rendering hang on very high resolution and many rendering samples.
• One more fix...
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Version is updated to 1.5.7L
Bug fixes:
• Shading artifacts during material RT editing.
• Incorrect environment texture ...
- 13 posts
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Version is updated to 1.5.7K
Bug fixes:
• Incorrect environment texture conversion.
• Disappearing FStorm menu items....
- 13 posts
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Version is updated to 1.5.7J
Changes:
• FStorm light source opacity texture slot.
Bug fixes:
• Broken FStorm random...
- 13 posts
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Version is updated to 1.5.7H
Changes:
• Additional options for Falloff texture.
• Reflection/Refraction options for Environment...
- 13 posts
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I would recommend to use regular geometry with emission material. 3ds max doesn't allow to shade light sources.
- 3 posts
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Version is updated to 1.5.7G
Bug fixes:
• Broken emission from mirrored light sources.
- 13 posts
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Version is updated to 1.5.7F
Bug fixes:
• Crash of atmosphere/volumetric rendering with edge/wire render elements.
• Incorrect...
- 13 posts
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If I remember correctly, this option never worked. It is hard to handle with option with RT rendering.
- 3 posts
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Velocity render element is not supported and I can't promise I can implement it in near future. FStorm supports native motion blur. Can't it be used ...
- 3 posts
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Hi. I am not sure if check boxes can be animated properly.
Try to animate light power.
- 3 posts
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Hi.
It a very specific request. Someone need different environment texture, or different sun position, or even different scene objects positions...
- 2 posts
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