They dont show up. They show up using other shaders like irar or mental. They do come out in the render though. Just not the viewport.
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Textures not showing in viewport v.26a
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Hey Karba. All textures. If i pit a map on the diffuse slot using a fstorm material, it wont show up on the viewport. But if i create a standard 3ds material and put a map on the diffuse slot, it DOES show up. This leads me to think its a bug. Ill do a test and install a older version of fstorm and see if that fixes itmOriginally posted by Karba View PostWhat textures don't you see in 3ds max viewport?
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my process is select Fstorm, then click on diffuse and selct fstormbitmap, then inside fstormbitmap i put the texture map. then i apply it to the geometry. but it always never shows the texture. it works fine if i use a standard 3dsmax material though.you can see that in the first screen shot
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