Announcement

Collapse
No announcement yet.

more render elements

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • mitviz
    started a topic more render elements

    more render elements

    is it possible to have a matte shadow pass, a forward facing normals pass that preserves bump and displacement and also a regular shadow pass?

  • mitviz
    replied
    Originally posted by Karba View Post
    is it possible to have a matte shadow pass
    I am not sure what this is

    a forward facing normals pass that preserves bump and displacement
    are you talking about normals pass? it is there

    regular shadow pass
    this is a bit hard to realize at the moment

    its the matte shadow part of the image that can be outputted as a render element, i took a look at the explaination and the one vray uses https://docs.chaosgroup.com/display/...RayMatteShadow

    for the normals its the normals for the bump and displacements
    https://docs.chaosgroup.com/display/...RayBumpNormals

    and ok i know they are maybe all tough to implement, the denoiser company altus recommended those passes in order to get clean denoised images, so i am hunting solutions as this where i can render for say 10 mins in fstorm big scenes and denoise, being able to cut my render times is what my real aim is

    Leave a comment:


  • Karba
    replied
    is it possible to have a matte shadow pass
    I am not sure what this is

    a forward facing normals pass that preserves bump and displacement
    are you talking about normals pass? it is there

    regular shadow pass
    this is a bit hard to realize at the moment


    Leave a comment:

Working...
X