[SOLVED]
Hello all,
I currently am a Vray user moving to FStorm, so I usually convert my models and scenes to FStorm to render them, and this will help me also to understand how FStorm material work themself to start learning slowly.
Well, I have done several test, but this time with two free scenes from the internet, so you can download them and play with:
Scene 1: https://www.cgtrader.com/free-3d-mod...ior-young-room
Scene 2: https://www.cgtrader.com/free-3d-mod...pe-living-room
About the tests (appart of material conversion, which sometimes varies a little, or more than a little), I have similar results, with the "something" FStorm has which makes me to prefer its appearance over Vray one. But time are different. Sometimes (I think in simple scenes), FStorm is much more faster than Vray; 200%, but in complex (I think), it is sometimes 200% slower than Vray. That means that the performance of FStorm can be 400% slower compared with itself!
So I am here sharing with you the scenes and searching for existential replies and tests. What's wrong? How can it be improved? Do you obtain the same results? Are there, maybe, certain material very slow to render?
Let's play!
Results:
- Scene 1:
Vray: 23min
FStorm: 10min, 7000 passes, 100% noise free area
- Scene 2:
Vray: 1hr,15min (Same settings than Scene 1)
FStorm noisy image: same time, 13000 samples
FStorm, decent noise: 3hr, 30000 samples
EDITED:
I have an i7 3770 (old cpu) which nowadays could cost 250$, and a GTX 1060 Pascal (new gpu) which currently costs 290$.
Thank you and best regards!
Hello all,
I currently am a Vray user moving to FStorm, so I usually convert my models and scenes to FStorm to render them, and this will help me also to understand how FStorm material work themself to start learning slowly.
Well, I have done several test, but this time with two free scenes from the internet, so you can download them and play with:
Scene 1: https://www.cgtrader.com/free-3d-mod...ior-young-room
Scene 2: https://www.cgtrader.com/free-3d-mod...pe-living-room
About the tests (appart of material conversion, which sometimes varies a little, or more than a little), I have similar results, with the "something" FStorm has which makes me to prefer its appearance over Vray one. But time are different. Sometimes (I think in simple scenes), FStorm is much more faster than Vray; 200%, but in complex (I think), it is sometimes 200% slower than Vray. That means that the performance of FStorm can be 400% slower compared with itself!
So I am here sharing with you the scenes and searching for existential replies and tests. What's wrong? How can it be improved? Do you obtain the same results? Are there, maybe, certain material very slow to render?
Let's play!
Results:
- Scene 1:
Vray: 23min
FStorm: 10min, 7000 passes, 100% noise free area
- Scene 2:
Vray: 1hr,15min (Same settings than Scene 1)
FStorm noisy image: same time, 13000 samples
FStorm, decent noise: 3hr, 30000 samples
EDITED:
I have an i7 3770 (old cpu) which nowadays could cost 250$, and a GTX 1060 Pascal (new gpu) which currently costs 290$.
Thank you and best regards!
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